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Era of MMORTS Games

Beoordeel dit Artikel The formula for a well balanced MMORTS (massively multiplayer online real time strategy) game has been set and are now taking a new spin in the world of gaming. With several varieties across different or even multi-platforms, the era for this genre of games has truly come. MMO Square - Era of MMORTS Games

What differentiates an MMORTS game? Basically, the game shares features of a strategy game (something like Stronghold, StarCraft, WarCraft) and is featured over an MMO setting. Meaning that alongside your usual build of your infrastructures, the economy, and industry within it (of your base/city/kingdom), you also get to compete, interact, join other players - in real time activities.

A lot of MMORTS games nowadays fuel our hunger for quick – competitive strategy games. With the most recent ones sharing a multi-platform capability, players get to play on the go with the simple use of their mobile phones. Games like League of Legends, Clash of Clans - made the genre ever more popular, and brought it at its prime.

As much as you enjoy the lot of MMORTS titles of today, the case was not the same a few years back. These games falling under the genre were always stuck at the attempts to create a game that would make sense with all the technicalities involved. The result, it seemed to never gain any popularity among gamers.

At the time, limitations like what would it mean to be offline in the game would quickly surface when delving into the specifics of the game falling on the genre. And this made sense. If it weren’t for successful systems like that in Clash of Clans for example, what would it mean when a player is off the game? Does the kingdom/base/empire vanishes with him/her? The game needed something to pull-off some balance, as well as motivate players to get back on their games even after being off for quite a period of time.

Long term goals in the game are also in question. What is there to play in the game and get someone hooked to it for quite a while? When you think about the relative answers to this questions, as you look towards the simple mechanics by the recent splurge of MMORTS games of today, you would definitely appreciate the steps we had to learn in order to get them selling like hotcakes like they are now.

These games are "impactful" in the sense that more and more players get hooked in them. Every now and then, new titles are released - honing similar mechanics to that of the usual ones. This only means that developers take great consideration of the genre’s number of eager and active players more than anything else. More so, newer released titles take their shape from the success and failures of previous attempts, and offer more polished games in return.

As they have constantly expanded, more social features are also introduced. Starting with guilds to put up and join with. Additionally, there is option to declare war against opposing guilds – which heightens not only the social interactivity of players, but the challenge to the game as well. To the most recent games, several peer based activities are constantly introduced to maximize the potential of the network infrastructure of active players.

Technology mainly rendered the success of MMORTS games, the persistent love for quick matches and readily available source of entertainment pushed the boundaries of the past, and gave us the perfect combination of elements present in what makes up today’s standard online strategy game.

In our site, we come across several similar titles every now and then, so make sure to get glimpse of our reviews to find out some great picks!

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