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How Did World of Warcraft Manage to Outlive So Many MMOs?

Rate this Article World of Warcraft has been around since the early 2000s. Somehow, the game has managed to outlive many of its MMORPG contemporaries. Let's take a close look at how this game has been able to do that. MMO Square - How Did World of Warcraft Manage to Outlive So Many MMOs?

World of Warcraft (WoW) is said to be the number one MMORPG in the online world today. It is also one of the longest-running games in existence. The game is a wonder, as it has been around for 19 years since it was first launched in 2004 following at the heels of the legendary EverQuest, the game that cemented the game market for massive online RPG. However, through the years, and just like EverQuest, many pioneering MMORPGs started to wane and even disappear forever.

Today, only a handful of the original ones exist with WoW in the lead as it is the most played and with a continually strong gaming community today. Because of this, WoW is also at its best to deliver newer, immersive, and innovative content to keep the gaming community interested in its game world. One of the best ways to view WoW is that of a Medieval Fantasy alternate world that one can keep coming back to through the years and hopefully in the years to come. With that said, let's list some reasons why World of Warcraft is still going strong and active today as it started growing way back in 2004.

Original WoW

An Existing Player Base From the Start

For those who have been gaming since the 1990s, you no doubt know or have an idea where WoW came from. It's hard to fathom how many gamers of the time started playing the Warcraft real-time tactics and strategy gaming series, which began in 1994. From Warcraft: Orcs and Humans all the way to Warcraft: The Frozen Throne, the epic story of the races as humanity travels from Azeroth to the valiant and sad sacrifice of Prince Arthas to save the kingdom of Lordaeron is a legend among gamers of the time. After the so-called death of Arthas and his cursed transformation into the Lich King in the Frozen Throne, the game series ended.

However, Warcraft did not end, and in 2004, its continuation was released via the massive player online game, World of Warcraft. Blizzard did not have to find or grow players for WoW; they transferred from the now-ended Warcraft to the online version and continued growing. The game had a loyal following, to begin with, and once you have played Warcraft and enjoyed playing it, an online version is but a level up in your gameplay. Once a Warcraft fan, always a Warcraft fan.

Awesome Gameplay and Content

WoW BC GamePlay

Warcraft was an awesome game to play! The characters, races, the kingdom, hilarious voice-overs, immense and brutal combat, sound effects, background music, and the quests. It was strategy and tactics, but the story drove you through the game. You learned about each race's tale, goals, aspirations, and plight. As a player, you begin to identify with these and for many, choose a race you sided the most with. WoW depended and counted on the emotional attachments of the Warcraft crowd and continued to build on it in the World of Warcraft. Additional characters were added to the old heroes, and storylines continued from where they left off in The Frozen Throne.

The gameplay, though, is different as it is now RPG and the player gets to play a hero of a race in an RPG environment. That which was in Azeroth, Lordaeron, and other locations in the original game continues through in the RPG. Combat is converted to party/group/team fights instead of leading and controlling armies to attack the enemy camps and obliterate them all. Graphic content, sound, and music are expanded to higher levels of quality to keep Warcraft fans immersed and interested. To be honest, if you haven't gone through the Warcraft series, you're just enjoying half the experience of what WoW has to offer.

A Whole Bunch of Expansions

The WoW Expansions

To keep the existing (and those who keep coming back and forth) player base, Blizzard did not stop with its development of WoW. They created game iterations in the form of expansions and released them at intervals through the years.

Expansions always added something new to the game, be it characters, locations, gameplay, storyline, music, and others. The first expansion came in 2007 in the form of WoW: Burning Crusade. With a new story arc, two more added races, and a whole new adventure frame, WoW was able to continue the long saga of the very huge tale of Warcraft and keep the fans (both old and newcomers) happy. To date, the latest expansion is WoW: Dragonflight released last year and adds Dragons and the race that rides them to the overall schemes. Once again, the never-ending story that began in Azeroth continues.

Keep Them Coming Back

WoW Tavern

One of the main objectives of Blizzard when it comes to WoW is to keep the Taverns filled up as much as possible. More patrons mean more gamers inside the game. It would probably be safe to say that you can estimate the current size of the WoW gaming community by the number of patrons that frequent, drop by, or just take a peep through the Taverns in the game. Holding player community events, whether social or competitive, is one way of keeping gamers interested and immersed in WoW.

Communication and feedback play a very important role in all these, and Blizzard has made it a point to listen and address the players' issues lest they get angry and go elsewhere where they would be heard. In massive online gaming, it is the gaming community that keeps the game afloat as they are the ones who have paid or continue to pay for the game.

A Well-Oiled Machine

Bugs and files getting corrupted are a few technical problems a server-based online game goes through. A game company with a running AAA MMORPG must be able to cope with whatever trouble may occur within the game. From fixing errors that happen, maintaining the smooth flow of the game, and preventing and countering some unsavory players who tend to abuse the system, the game company must be ready for such. So far, Blizzard has been doing a great job at it. Not perfect, but very well nonetheless. This will ensure fewer customer complaints, and when the patrons are satisfied and happy, all is well in the World of Warcraft.

Marketing and Nostalgia

WoW 2023

If you've ever wondered why gamers today still play Diablo, it's because many have played it before and just want more. So, as with WoW. With the latest expansion out, gamers have begun flocking back to the lands of Warcraft. Blizzard has been marketing their latest iteration as well as the old classic games to keep the franchise running. Nostalgia plays a key role for those who would like to return to the early days of WoWand those seekingk a newer experience with WoW: Dragonflight. Getting from place to place through the late Anne McCaffrey's approach, err, riding on a dragon, is an added new experience to the game.

"Dragon Riders of Pern" has impacted such a valuable concept in Fantasy storytelling. WoW, adapting the experience is a fascinating innovation for Blizzard. With the continued innovations in gameplay and storytelling, WoW is practically on its way to being a game handed down through a generation (1994-2024), unlike some short-lived RPGs that shut down.

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